Backward Compatibility!

Backward Compatibility The internet is littered with articles on backward compatibility and why it is important and rants of people who work/use 1970s systems on the same. Well the last sentence there was a pun but people do rant on not being able to use the PS2 games on PS4 and or not being able […]

Basic use of Tuples C++11

Basic use of Tuples in C++11 Tuples are an amazing feature in C++. Tuples are specified in C++11 standard (ISO/IEC 14882:2011), i.e. they are a new introduction in c++11. So if you are more used to traditional c++, tuples will come as a surprise for you. It happened to me as well and I am not that […]

Ranged Switch Case C++

Ranges in C++ Switch Case block Today, we will do something really stupid! Yes, I am talking about the ranged switch case support that is available in C++. In all the commercial/hobby source code that I have seen, implemented and used, rarely have I come across the ranged switch case use. Most of the code […]

Angular2: Beyond the “Todo” list!

Angular2 is the latest buzz word in web programming and frankly speaking, I am in love with it. It seems to be the “Docker” for web! Well I am also in love with “Docker” and the good part is that both Angular2 and Docker do not mind me loving them at the same time ;). […]

Install Microsoft XNA 4.0 refresh without VS2010 for VS2015

My previous article http://t.co/XamFah9e8V shows how to install Microsoft XNA 4.0 refresh without VS 2010 for VS2013. In the meantime, Microsoft is kind enough to release a Community Preview version of VS 2015. And boy it looks amazing. It is fast, has a lot of functionality, and I basically am in love with it! Also […]